By Andreas Auinger, Anna Aistleithner, Harald Kindermann, Andreas Holzinger (auth.), Aaron Marcus (eds.)
The two-volume set LNCS 6769 + LNCS 6770 constitutes the lawsuits of the 1st overseas convention on layout, person adventure, and value, DUXU 2011, held in Orlando, FL, united states in July 2011 within the framework of the 14th foreign convention on Human-Computer interplay, HCII 2011, incorporating 12 thematically comparable meetings. a complete of 4039 contributions used to be submitted to HCII 2011, of which 1318 papers have been permitted for booklet.
The overall of 154 contributions integrated within the DUXU lawsuits have been rigorously reviewed and chosen for inclusion within the e-book. The papers are geared up in topical sections on DUXU concept, equipment and instruments; DUXU instructions and criteria; novel DUXU: units and their consumer interfaces; DUXU in undefined; DUXU within the cellular and motor vehicle context; DXU in net surroundings; DUXU and ubiquitous interaction/appearance; DUXU within the improvement and utilization lifecycle; DUXU assessment; and DUXU past usability: tradition, branding, and emotions.
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Additional info for Design, User Experience, and Usability. Theory, Methods, Tools and Practice: First International Conference, DUXU 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part I
International Journal of Human-Computer Interaction 13(4), 481–499 (2001) 15. : User-Centered Interface Design for Disabled and Elderly People: First Experiences with Designing a Patient Communication System (PACOSY). L. ) ICCHP 2002. LNCS, vol. 2398, pp. 33– 41. Springer, Heidelberg (2002) 16. : Dynamic Media in Computer Science Education. Content Complexity and Learning Performance: Is Less More? Educational Technology & Society 11(1), 279–290 (2008) 17. : Learning performance with interactive simulations in medical education: Lessons learned from results of learning complex physiological models with the HAEMOdynamics SIMulator.
Philosophy of Design, on the other hand, would be a discipline apart that tries to investigate Design Theory as its object of study, and can also be considered a meta-theory (op. ). This new discipline was initially proposed by some collaborators of the international journal Design Studies. Terence Love (2000) elaborated an analytical and meta-theoretical approach for the construction of a unified theoretical body to Design, and two years later, published the article Constructing a coherent crossdisciplinary body of theory about designing and designs: some philosophical issues4 (LOVE, 2002) in which some of the key elements are proposed for a more coherent grounding to research and construction of theories in Design.
One of the first authors to propose a "simplification in the research paradigm of Design" was Cross (1984) when trying to map some of the themes that were being developed sequentially, each assigned to correct the failures of its predecessor. In other words, Cross (op. ) identified some chronological paradigms that use the same terms and concepts to refer to different meanings according to each historical context. The thematic thread of these paradigms goes to the following direction: management of the Design process, the structure of Design problems, the nature of the Design activities; reflections on the fundamental concepts of Design (op.